![]() Each hero can possess up to eight different secondary skills and once gained, a skill can be developed from Basic to Advanced and Expert levels. These two new factions also come with an army of creatures and a themed town that ties the faction together, and the six are divided down the middle to have 3 "good" and 3 "evil" factions.Įach hero still retains the 'primary skill' system from Heroes I but now can also learn secondary skills, giving each hero the ability to become more distinctive as they gain experience. Heroes II added the Necromancer and Wizard factions, joining the original four factions (Knight, Barbarian, Sorceress, and Warlock) from the first game. Aside from the updated look, Heroes II added many new features that would become staples in the Heroes of Might and Magic franchise. Gameplay in both games is along the 4X genre of strategy games, in that the player builds their kingdom from the ground up, securing resources, stronger armies, better generals, and then uses those assets to find and defeat opponents through capturing their castles and defeating their armies. Heroes of Might and Magic II adventure mapįor the most part, Heroes of Might and Magic II is largely a graphical overhaul to the first game.
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